Traveling through Jedi Survivor, meanwhile, feels boundless.Įvery planet Cal visits in Survivor is a large explorable where you’re free to go in any direction, never knowing what you’ll find. It includes the occasional side path and other such diversions, but nonetheless feels constraining. You have to travel down a fairly rigid path. Protagonist Cal Kestis travels from planet to planet, but the locations lack a sense of discovery. But the ability to explore in Fallen Order is limited due to the game’s smaller size. Both titles are metroidvanias, a genre of games that emphasize exploration. Jedi: Survivor is not only better than its predecessor, it’s also far bigger. I’m happy to report Star Wars Jedi: Survivor not only met but surpassed my lofty expectations. However, because the foundation of the game was so strong, I was immediately interested to see what its developer Respawn Entertainment could do with a sequel. But the whole of Fallen Order is less than the sum of its parts. Fallen Order has the bones of a great video game, boasting solid combat, enjoyable platforming, and an interesting world, with the added bonus of classic Star Wars iconography. In The Beat’s review of Star Wars Jedi: Fallen Order, I concluded that the title offered an entertaining experience, but not a wholly satisfying one.
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